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Service

UI/UX & Product Design

We design enterprise products people don't need a training manual for — grounded in user research, expressed as a living design system, measured by task completion.

58%
Faster task completion
−41%
Support tickets raised
WCAG 2.2
AA conformance
4.7/5
Average usability score

Capabilities

What this practice actually covers

Research-led interface design and scalable design systems that make complex enterprise software feel effortless.

01

Discovery & User Research

Contextual interviews, job shadowing, journey maps and personas built from real operators, not assumptions.

02

Information Architecture

Navigation, taxonomy and screen flows validated with card sorting and tree testing before pixels exist.

03

High-Fidelity UI Design

Production-ready screens in Figma with real data density, empty, loading and error states designed.

04

Design Systems

Tokenised, themeable component libraries mirrored one-to-one in code so design and build never drift.

05

Prototyping & Usability Testing

Interactive prototypes tested with target users and a prioritised findings report.

06

Accessibility & Inclusive Design

WCAG 2.2 AA audits, keyboard-first flows, screen-reader validation and remediation backlogs.

Technology

The stack we build this on

Chosen for long-term supportability, hiring depth and operational maturity rather than novelty.

Design

FigmaFigJamFramerRiveAdobe CC

Systems

Design TokensStorybookRadix UITailwindshadcn/ui

Research

MazeHotjarDovetailOptimal Workshop

Handoff

Figma Dev ModeChromaticZeroheight

Motion

Framer MotionLottieGSAP

Delivery process

Six phases, no black boxes

You will know exactly where the project stands at any point, and what happens next.

01

Immerse

Learn the domain, watch real users work and document the friction they've stopped noticing.

02

Define

Problem statements, success metrics and a prioritised experience backlog.

03

Explore

Low-fidelity concepts and rapid critique loops to find the right shape before polishing.

04

Design

High-fidelity screens, motion specs and every edge state a developer will actually encounter.

05

Validate

Moderated usability tests, accessibility review and iteration against measured findings.

06

Systemise

Ship the design system, documentation and governance model so quality survives future teams.

Architecture & design patterns

The patterns we apply, and why

Architecture decisions are recorded in a decision log you keep — readable, challengeable, and still useful long after we have handed over.

Atomic Design

Atoms to templates — a compositional hierarchy that keeps large interfaces coherent.

Design Tokens

One source of truth for colour, type, spacing and motion, consumed by both Figma and code.

Progressive Disclosure

Reveal complexity only when it's needed, keeping dense enterprise screens approachable.

Optimistic UI

Immediate feedback with graceful reconciliation so the interface never feels like it's waiting.

Skeleton & Empty States

Every state designed deliberately — first-run, loading, empty, partial, error and success.

Responsive Density

Comfortable, compact and dense modes for operators who live in the product all day.

Deliverables

Exactly what you receive

Not a vague promise of 'the software'. Every engagement lists its artefacts up front, and handover is not complete until each one is signed off.

  • Research findings and journey maps
  • Information architecture and flows
  • Wireframes and interactive prototype
  • High-fidelity UI screens (all states)
  • Design system + Storybook library
  • Motion and interaction specification
  • Accessibility audit report
  • Developer handoff documentation

FAQ

Questions about ui/ux & product design

Yes. We commonly deliver a phased visual and interaction refresh mapped to your current component structure, so improvements ship incrementally alongside feature work.

Free consultation

Need ui/ux & product design?

Send us the brief — or just the problem. We respond with an approach, an indicative timeline and a costed range within three working days.